Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Fannie Lobb foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Forced to continue current assignment |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
26 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Navy (Flight) with previous rank. |
3 |
27 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
27 |
Failed to qualify for Physician (Scholar). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
31 |
Drafted into Law Enforcement |
5 |
31 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
34 |
Hard times caused by a lack of interstellar trade costs Fannie Lobb's job. |
6 |
34 |
Failed to qualify for Free Trader (Merchant). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Continued as Agent (Law Enforcement). |
6 |
36 |
Established a network of contacts. Gain 2 contacts. |
6 |
38 |
Forced to continue current assignment. |
6 |
38 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
38 |
Continued as Agent (Law Enforcement). |
7 |
41 |
Established a network of contacts. Gain 1 contacts. |
7 |
42 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
8 |
42 |
Continued as Agent (Law Enforcement). |
8 |
43 |
Rewarded for a successful mission. |
8 |
46 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
9 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Voluntarily left Law Enforcement |
9 |
46 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
48 |
Someone more charismatic but less devout than Fannie Lobb has become Fannie Lobb's superior. |