Retired Sublieutenant Fay Sims  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 53 F 1 (-2) 5 (-1) 5 (-1) 3 (-1) 8 (0) 11 (1)15538B
Debonair, Sycophantic, Excitable
 
Skills
Animals 0
Deception 1
Drive 0
Electronics 0
Engineer (Power) 1
Flyer (Rotor) 1
Investigate 1
Jack-of-All-Trades 2
Leadership 1
Mechanic 1
Medic 0
Melee (Blade) 1
Navigation 1
Pilot (Small Craft) 1
Profession (Sports) 0
Science (Social Sciences/Archaeology) 1
Science (Social Sciences/Philosophy) 1
Seafarer 0
Streetwise 0
CareerAssignmentTitleRankTerms
Citizen Worker 12
Scholar Field Researcher 02
Scout Courier 01
Navy Line/Crew Sublieutenant2 / 13
Drifter Wanderer 01
 
Name Type Affinity Enmity Power Influence Species
Cory Arnold Contact 2 0 0 0 Murrissi (M/62)
Cory Arnold is diminished in both power and influence.
Easter Arnold Enemy 0 2 1 0 Ronnin (F/31)
Relationship soured.
Easter Arnold is a member of an organisation which holds a generally opposite view of the Traveller.
Easter Arnold is in desperate trouble and could use the character’s help.
Easter Arnold belongs to an uncommon alien species.
Ramona Fallow Enemy 0 3 1 0 Kargol (F/19)
Ramona Fallow is in prison or otherwise trapped somewhere.
Sara Corney Rival 1 0 1 4 Murrissi (F/52)
Katy Dixon Ally 4 0 3 1 Murrissi (F/42)
Katy Dixon gained influence with the character’s assistance.
 
Term Age History
1 18 Became a Citizen (Worker).
1 22 Fay Sims gain experience in a technical field as a computer operator or surveyor.
1 22 Promoted to Citizen (Worker) rank 1.
2 22 Continued as Citizen (Worker).
2 23 Fay Sims learn something Fay Sims should not have – a corporate secret, a political scandal – which Fay Sims can profit from illegally.
2 23 Gain a criminal contact.
3 26 Voluntarily left Worker
3 26 Became a Scholar (Field Researcher).
3 30 Agreed to perform research that goes against Fay Sims's conscience. Gain 2 Enemies.
4 30 Continued as Scholar (Field Researcher).
4 31 A disaster leaves several injured, and others blame Fay Sims, forcing Fay Sims to leave Fay Sims's career. Gain a Rival.
4 31 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
5 31 Became a Scout (Courier).
5 35 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
6 35 Failed to qualify for Free Trader (Merchant).
6 35 Submitted to the draft.
6 35 Became a Navy (Line/Crew) with the new title Crewman.
6 36 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
6 39 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
7 39 Continued as Navy (Line/Crew).
7 41 Fay Sims join a gambling circle on board.
7 43 Commissioned in Navy (Line/Crew) with the new title Ensign.
8 43 Continued as Navy (Line/Crew).
8 46 Abuse Fay Sims's position for profit.
8 47 Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant.
9 47 Voluntarily left Line/Crew
9 47 Became a Drifter (Wanderer).
9 50 Attacked by enemies that Fay Sims easily defeat.
9 50 Gain Enemy if Fay Sims don't already have one.
9 51 Forced to muster out.
10 51 Aging Crisis. Owe 10,000 for medical bills.
10 51 Retired at age 51.
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