Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Moved to a new world. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Attacked by enemies and injured. |
2 |
25 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
25 |
Gain Enemy if Fleta McKenzie don't already have one. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Failed to qualify for Pirate (Rogue). |
4 |
28 |
Switched to Drifter (Barbarian). |
4 |
31 |
Betrayed by a friend. One of Fleta McKenzie's Contacts or Allies betrays Fleta McKenzie, ending Fleta McKenzie's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
Given advanced training in a specialist field |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
36 |
A sudden war destroys Fleta McKenzie's trade routes and contacts, forcing Fleta McKenzie to flee that region of space. |
6 |
36 |
Gain rebels as Enemy |
7 |
36 |
Returned to Drifter (Wanderer). |
7 |
40 |
Severely injured. Owe 5,000 for medical bills. |
8 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
41 |
Fleta McKenzie accepted an offer of inducements to betray Fleta McKenzie's faith. Gain 200,000 in cash. |
8 |
44 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Retired. |
9 |
45 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
50 |
Find Ancient Technology. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |