Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Voluntarily left Scavenger |
2 |
22 |
Became a Rogue (Thief). |
2 |
26 |
Fleta Ronald spend months in the dangerous criminal underworld. |
2 |
26 |
Promoted to Rogue (Thief) rank 1. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
27 |
Crime pays off. Gain victim as Enemy. |
3 |
30 |
Promoted to Rogue (Thief) rank 2. |
4 |
30 |
Voluntarily left Thief |
4 |
30 |
Failed to qualify for Explorer (Scout). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
31 |
A new romantic starts. Gain an Ally. |
4 |
34 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
5 |
34 |
Voluntarily left Ground Assault |
5 |
34 |
Switched to Drifter (Barbarian). |
5 |
37 |
Find valuable salvage. |
5 |
38 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
41 |
Betrayed by a friend. One of Fleta Ronald's Contacts or Allies betrays Fleta Ronald, ending Fleta Ronald's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
42 |
Continued as Drifter (Barbarian). |
7 |
44 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
8 |
44 |
Failed to qualify for Journalist (Entertainer). |
8 |
44 |
Switched to Drifter (Wanderer). |
8 |
47 |
Find an Alien Artifact. |
9 |
48 |
Continued as Drifter (Wanderer). |
9 |
50 |
Attempted a risky adventure and was wildly successful. |