Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
24 |
Flo Olaughlin learn something Flo Olaughlin should not have – a corporate secret, a political scandal – which Flo Olaughlin can profit from illegally. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
30 |
Flo Olaughlin befriend a superior in the corporation or the colony. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
34 |
Flo Olaughlin is rewarded for Flo Olaughlin's diligence or cunning. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
38 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Rogue (Enforcer). |
6 |
42 |
A police detective or rival criminal forces Flo Olaughlin to flee and vows to hunt Flo Olaughlin down. Gain an Enemy. |
7 |
42 |
Became a Scout (Courier). |
7 |
44 |
Flo Olaughlin's scout ship is one of the first on the scene to rescue the survivors of a disaster but Flo Olaughlin fail to help. Gain an Enemy. |
7 |
44 |
Flo Olaughlin inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
46 |
Continued as Scout (Courier). |
8 |
47 |
Flo Olaughlin's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
9 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
50 |
Retired at age 50. |