Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Suffer from a life-threatening illness. |
3 |
26 |
Became a Rogue (Enforcer). |
3 |
27 |
A police detective or rival criminal forces Florida Harper to flee and vows to hunt Florida Harper down. Gain an Enemy. |
4 |
27 |
Failed to qualify for Worker (Citizen). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
29 |
Go undercover to investigate an enemy. |
4 |
31 |
Florida Harper is rewarded for Florida Harper's diligence or cunning. |
4 |
31 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
31 |
Voluntarily left Law Enforcement |
5 |
31 |
Failed to qualify for Surveyor (Scout). |
5 |
31 |
Returned to Drifter (Wanderer). |
5 |
33 |
Contact with Government. |
5 |
35 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
39 |
Promoted to Drifter (Wanderer) rank 3. |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
43 |
Find valuable salvage. |
7 |
43 |
Promoted to Drifter (Wanderer) rank 4. |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
47 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
9 |
47 |
Became a Entertainer (Artist). |
9 |
51 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
9 |
51 |
Promoted to Entertainer (Artist) rank 1. |