Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Given advanced training in a specialist field |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
28 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
31 |
Suffer from a life-threatening illness. |
5 |
31 |
Became a Entertainer (Performer). |
5 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
35 |
Continued as Entertainer (Performer). |
6 |
38 |
Criticised a questionable political leader on Florrie Duffey's homeworld, causing his downfall. Gain an Enemy |
6 |
38 |
Florrie Duffey is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
6 |
39 |
Promoted to Entertainer (Performer) rank 1. |
7 |
39 |
Continued as Entertainer (Performer). |
7 |
42 |
Spend time with an alien race. Gain a contact. |
8 |
43 |
Continued as Entertainer (Performer). |
8 |
44 |
Invited to take part in a controversial event or exhibition that improves Florrie Duffey's social standing. |
8 |
47 |
Promoted to Entertainer (Performer) rank 2. |
9 |
47 |
Continued as Entertainer (Performer). |
9 |
49 |
Win a prestigious prize. |
9 |
51 |
Promoted to Entertainer (Performer) rank 3. |