Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Attempted a risky adventure and was sent to prison. |
2 |
22 |
Became a Prisoner (Fixer). |
2 |
24 |
Persecuted by a prison gang. |
3 |
26 |
Switched to Prisoner (Thug) with previous rank. |
3 |
30 |
A guard takes a dislike to Flossie Hislop. |
4 |
30 |
Switched to Prisoner (Inmate) with previous rank. |
4 |
32 |
Failed to escaped from prison. |
5 |
34 |
Returned to Prisoner (Fixer). |
5 |
37 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
6 |
38 |
Returned to Prisoner (Inmate). |
6 |
42 |
Attmped but failed to save a guard or prison officer. |
6 |
40 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
42 |
Continued as Prisoner (Inmate). |
7 |
46 |
Disgraced. Word of Flossie Hislop's criminal past reaches Flossie Hislop's homeworld. |
8 |
46 |
Returned to Prisoner (Fixer). |
8 |
50 |
Persecuted by a prison gang. |