Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Floy Donaldson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Floy Donaldson fail to help. Gain an Enemy. |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
23 |
Became a Rogue (Enforcer). |
3 |
27 |
Good fortune |
3 |
27 |
Promoted to Rogue (Enforcer) rank 1. |
4 |
27 |
Continued as Rogue (Enforcer). |
4 |
29 |
Backstab a fellow rogue for personal gain. |
4 |
31 |
Promoted to Rogue (Enforcer) rank 2. |
5 |
31 |
Continued as Rogue (Enforcer). |
5 |
33 |
Betrayed by a friend. One of Floy Donaldson's Contacts or Allies betrays Floy Donaldson, ending Floy Donaldson's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
33 |
Became a Merchant (Free Trader). |
6 |
35 |
Smuggle illegal items onto a planet. |
7 |
37 |
Continued as Merchant (Free Trader). |
7 |
38 |
Embroiled in legal trouble. |
7 |
41 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
41 |
Continued as Merchant (Free Trader). |
8 |
45 |
A new romantic starts. Gain an Ally. |
8 |
45 |
Promoted to Merchant (Free Trader) rank 2. |
9 |
45 |
Continued as Merchant (Free Trader). |
9 |
48 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
9 |
49 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Merchant (Free Trader). |
10 |
53 |
Forced to continue current assignment. |
10 |
53 |
Promoted to Merchant (Free Trader) rank 4. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |