Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Scholar (Physician). |
2 |
22 |
Promoted to Scholar (Physician) rank 1. |
2 |
24 |
A disaster leaves several injured, and others blame Freda Nevil, forcing Freda Nevil to leave Freda Nevil's career. Gain a Rival. |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Failed to qualify for Law Enforcement (Agent). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
27 |
Offered job by a patron. Now owe him a favor. |
3 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
28 |
Became a Agent (Intelligence). |
4 |
30 |
Good fortune |
5 |
32 |
Voluntarily left Intelligence |
5 |
32 |
Switched to Drifter (Barbarian). |
5 |
36 |
Find valuable salvage. |
5 |
36 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
38 |
Find valuable salvage. |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
44 |
Find valuable salvage. |
7 |
44 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
8 |
44 |
Continued as Drifter (Barbarian). |
8 |
45 |
Freda Nevil do not know what happened to Freda Nevil. There is a gap in Freda Nevil's memory. |
9 |
45 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
45 |
Returned to Drifter (Wanderer). |
9 |
47 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
49 |
Continued as Drifter (Wanderer). |
10 |
52 |
Attempted a risky adventure and was wildly successful. |
10 |
53 |
Promoted to Drifter (Wanderer) rank 2. |