Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Marine (Merchant). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Drafted into Law Enforcement |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
Given specialist training in vehicles. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
29 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
34 |
An investigation takes on a dangerous turn. |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
36 |
Nearly killed. Owe 7,500 for medical bills. |
6 |
36 |
Switched to Drifter (Scavenger). |
6 |
37 |
Attempted a risky adventure and was wildly successful. |
6 |
40 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
41 |
Encounter a Psionic institute. |
7 |
41 |
Tested for psionic powers |
8 |
44 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
8 |
45 |
Advanced training in a specialist field. |
8 |
48 |
Promoted to Psion (Psi-Warrrior) rank 1. |
9 |
48 |
Continued as Psion (Psi-Warrrior). |
9 |
52 |
Psionic abilities make Freddie Ornery uncomfortable to be around. One contact or ally becomes a rival. |
9 |
52 |
Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight. |