Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
19 |
Become leader in social movement. |
1 |
19 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated. |
2 |
22 |
Failed to qualify for Marine Support (Marine). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Risk Gadarli Aarliuur's fortune on a possibility lucrative deal and win. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Gained a contact. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Moved to a new world. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Scout (Explorer). |
6 |
39 |
When dealing with an alien race, Gadarli Aarliuur have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
7 |
42 |
Continued as Scout (Explorer). |
7 |
45 |
Gadarli Aarliuur inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
45 |
Became a Drifter (Barbarian). |
8 |
47 |
Gadarli Aarliuur do not know what happened to Gadarli Aarliuur. There is a gap in Gadarli Aarliuur's memory. |
9 |
47 |
Became a Agent (Intelligence). |
9 |
50 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
10 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
50 |
Retired at age 50. |