Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Make an unexpected connection outside Geneva Batt's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Given advanced training in a specialist field |
4 |
30 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Given advanced training in a specialist field |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Law Enforcement (Agent). |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
40 |
Encounter a Psionic institute. |
6 |
40 |
Tested for psionic powers |
6 |
42 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
42 |
Aging Crisis. Owe 50,000 for medical bills. |
7 |
42 |
Retired at age 42. |
7 |
42 |
Became a Psion (Wild Talent). |
7 |
46 |
Pick up potentially useful information using Geneva Batt's psychic powers. |
8 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
46 |
Continued as Psion (Wild Talent). |
8 |
47 |
Psionic strength increases. |
8 |
50 |
Promoted to Psion (Wild Talent) rank 1 with the new title Survivor. |