Genie McDermot  

Species Age Sex Str Dex End Int Edu SocUPP
Urunishani 53 F 2 (-2) 7 (0) 6 (0) 8 (0) 3 (-1) 7 (0)276837
Bashful
 
Skills
Admin 1
Animals (Handling) 1
Athletics 0
Broker 1
Drive 0
Electronics 0
Flyer 0
Gambler 1
Gunner (Screen) 1
Mechanic 2
Medic 0
Persuade 0
Pilot 0
Recon 1
Seafarer 0
Steward 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 13
Rogue Thief 01
Drifter Barbarian 11
Navy Engineer/Gunner Able Spacehand14
Drifter Wanderer 11
 
Name Type Affinity Enmity Power Influence Species
Isham Vabsley Contact 1 2 2 3 Urunishani (M/33)
Ila Andrews Ally 2 0 0 1 Happrhani (F/63)
Marjory Coleman Enemy 0 1 6 0 Urunishani (F/24)
 
Term Age History
1 18 Became a Merchant (Broker).
1 19 Make an unexpected connection outside Genie McDermot's normal circles. Gain a Contact.
1 22 Forced to continue current assignment.
1 22 Promoted to Merchant (Broker) rank 1.
2 22 Continued as Merchant (Broker).
2 25 A good deal ensures Genie McDermot is living the high life for a few years.
3 26 Continued as Merchant (Broker).
3 28 Imperial trade restrictions force Genie McDermot out of business.
4 28 Became a Rogue (Thief).
4 29 A job goes wrong, forcing Genie McDermot to flee off-planet.
5 29 Failed to qualify for Broker (Merchant).
5 29 Became a Drifter (Barbarian).
5 33 Offered job by a patron. Now owe him a favor.
5 33 Promoted to Drifter (Barbarian) rank 1.
6 33 Became a Navy (Engineer/Gunner) with the new title Crewman.
6 34 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
7 37 Continued as Navy (Engineer/Gunner).
7 41 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
8 41 Attempted to change assignments.
8 41 Failed to qualify for Line/Crew (Navy).
8 41 Continued as Navy (Engineer/Gunner).
8 45 Genie McDermot foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
8 45 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
9 45 Continued as Navy (Engineer/Gunner).
9 46 Genie McDermot join a gambling circle on board.
9 49 Forced to muster out.
10 49 Failed to qualify for Journalist (Entertainer).
10 49 Switched to Drifter (Wanderer).
10 53 Contact with Government.
10 53 Promoted to Drifter (Wanderer) rank 1.
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