Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Hard times caused by a lack of interstellar trade costs George Fox's job. |
2 |
19 |
Became a Citizen (Worker). |
2 |
22 |
George Fox befriend a superior in the corporation or the colony. |
2 |
23 |
Promoted to Citizen (Worker) rank 1. |
3 |
23 |
Continued as Citizen (Worker). |
3 |
24 |
George Fox befriend a superior in the corporation or the colony. |
4 |
27 |
Continued as Citizen (Worker). |
4 |
31 |
George Fox gain experience in a technical field as a computer operator or surveyor. |
4 |
31 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
5 |
31 |
Continued as Citizen (Worker). |
5 |
34 |
George Fox's business expands, George Fox's corporation grows, or the colony thrives. |
5 |
35 |
Promoted to Citizen (Worker) rank 3. |
6 |
35 |
Continued as Citizen (Worker). |
6 |
38 |
George Fox's business expands, George Fox's corporation grows, or the colony thrives. |
7 |
39 |
Continued as Citizen (Worker). |
7 |
40 |
George Fox is rewarded for George Fox's diligence or cunning. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Became a Scout (Explorer). |
8 |
47 |
George Fox's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
9 |
47 |
Continued as Scout (Explorer). |
9 |
48 |
George Fox inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
10 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Retired. |
10 |
50 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |