Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Failed to qualify for Army Support (Army). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
26 |
Suffer from a life-threatening illness. |
3 |
26 |
Became a Merchant (Free Trader). |
3 |
27 |
Spend time with an alien race. Gain a contact. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
34 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
34 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
36 |
A sudden war destroys George Welter's trade routes and contacts, forcing George Welter to flee that region of space. |
5 |
36 |
Gain rebels as Enemy |
6 |
36 |
Became a Scholar (Physician). |
6 |
38 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
40 |
Promoted to Scholar (Physician) rank 1. |
7 |
40 |
Attempted to change assignments. |
7 |
40 |
Failed to qualify for Scientist (Scholar). |
7 |
40 |
Continued as Scholar (Physician). |
7 |
41 |
Advanced training in a specialist field. |
7 |
44 |
Promoted to Scholar (Physician) rank 2. |
8 |
44 |
Attempted to change assignments. |
8 |
44 |
Failed to qualify for Scientist (Scholar). |
8 |
44 |
Continued as Scholar (Physician). |
8 |
47 |
Moved to a new world. |
9 |
48 |
Attempted to change assignments. |
9 |
48 |
Switched to Scholar (Scientist) with previous rank. |
9 |
52 |
Make a breakthrough in George Welter's field. |
9 |
52 |
Promoted to Scholar (Scientist) rank 3. |
10 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
52 |
Retired at age 52. |