Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
A prank goes horribly wrong. Gain an Enemy |
1 |
25 |
Left the colonies. |
2 |
25 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
26 |
Georgie Harvey refused an offer of inducements to betray Georgie Harvey's faith. Gain 3 enemies. |
3 |
29 |
Continued as Believer (Missionary/Humanitarian). |
3 |
33 |
Georgie Harvey refuse to secretly provide religious rites for a dying leader or noble, because they do not share Georgie Harvey's faith. |
4 |
33 |
Voluntarily left Missionary/Humanitarian |
4 |
33 |
Became a Drifter (Wanderer). |
4 |
35 |
Georgie Harvey run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
35 |
Failed to qualify for Broker (Merchant). |
5 |
35 |
Switched to Drifter (Scavenger). |
5 |
37 |
Georgie Harvey run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
37 |
Became a Merchant (Broker). |
6 |
40 |
Embroiled in legal trouble. |
6 |
41 |
Promoted to Merchant (Broker) rank 1. |
7 |
41 |
Voluntarily left Broker |
7 |
41 |
Became a Scout (Courier). |
7 |
44 |
Georgie Harvey spend a great deal of time on the fringes of Charted Space. |
7 |
44 |
Gain a contact in an alien race. |
8 |
45 |
Continued as Scout (Courier). |
8 |
46 |
Georgie Harvey's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
8 |
49 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
9 |
49 |
Continued as Scout (Courier). |
9 |
50 |
Perform an exemplary service for the scouts. |