Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Geraldine Morgan foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
3 |
24 |
Became a Scout (Explorer). |
3 |
27 |
Psychologically damaged by Geraldine Morgan's time in the scouts. |
4 |
27 |
Failed to qualify for Physician (Scholar). |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
29 |
Scarred. Owe 5,000 for medical bills. |
5 |
29 |
Became a Agent (Corporate Agent). |
5 |
33 |
Rewarded for a successful mission. |
5 |
33 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
6 |
33 |
Continued as Agent (Corporate Agent). |
6 |
34 |
Established a network of contacts. Gain 1 contacts. |
7 |
37 |
Continued as Agent (Corporate Agent). |
7 |
41 |
Go undercover to investigate an enemy. |
7 |
39 |
Geraldine Morgan's business expands, Geraldine Morgan's corporation grows, or the colony thrives. |
7 |
41 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
8 |
41 |
Continued as Agent (Corporate Agent). |
8 |
43 |
Advanced training in a specialist field. |
8 |
45 |
Promoted to Agent (Corporate Agent) rank 3. |
9 |
45 |
Continued as Agent (Corporate Agent). |
9 |
49 |
Hard times caused by a lack of interstellar trade costs Geraldine Morgan's job. |
9 |
49 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
10 |
49 |
Continued as Agent (Corporate Agent). |
10 |
51 |
Advanced training in a specialist field. |
10 |
53 |
Promoted to Agent (Corporate Agent) rank 5 with the new title Assistant Director. |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
53 |
Retired at age 53. |