Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Attacked by enemies that Glenn Turner easily defeat. |
2 |
26 |
Gain Enemy if Glenn Turner don't already have one. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Attacked by enemies that Glenn Turner easily defeat. |
3 |
29 |
Gain Enemy if Glenn Turner don't already have one. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
33 |
Betrayed by a friend. One of Glenn Turner's Contacts or Allies betrays Glenn Turner, ending Glenn Turner's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
35 |
Glenn Turner refuse to secretly provide religious rites for a dying leader or noble, because they do not share Glenn Turner's faith. |
5 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
37 |
Continued as Believer (Missionary/Humanitarian). |
6 |
38 |
Glenn Turner accepted an offer of inducements to betray Glenn Turner's faith. Gain 500,000 in cash. |
7 |
41 |
Became a Agent (Corporate Agent). |
7 |
45 |
An investigation takes on a dangerous turn. |
7 |
45 |
Accepted a deal with criminal or other figure under investigation. |
7 |
45 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
8 |
45 |
Continued as Agent (Corporate Agent). |
8 |
48 |
Go undercover to investigate an enemy. |
8 |
49 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
49 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
9 |
49 |
Continued as Agent (Corporate Agent). |
9 |
53 |
Befriended by a senior agent. |
9 |
53 |
Promoted to Agent (Corporate Agent) rank 3. |