Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Established a network of contacts. Gain 2 contacts. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Established a network of contacts. Gain 1 contacts. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
30 |
Lost eye or limb. Owe 1,250 for medical bills. |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
31 |
Attacked by enemies that Glennie Frazier easily defeat. |
4 |
31 |
Gain Enemy if Glennie Frazier don't already have one. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
38 |
Glennie Frazier run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
38 |
Failed to qualify for Worker (Citizen). |
6 |
38 |
Switched to Drifter (Wanderer). |
6 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
43 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
8 |
43 |
Failed to qualify for Performer (Entertainer). |
8 |
43 |
Switched to Drifter (Scavenger). |
8 |
44 |
Find valuable salvage. |
9 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Drifter (Scavenger). |
9 |
48 |
Suffer from a life-threatening illness. |
10 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
48 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
52 |
Glennie Frazier secretly provide religious rites for a dying leader or noble, although they do not share Glennie Frazier's faith. Gain an Ally in the family and a Rival who disagrees with Glennie Frazier's choice. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |