Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Explorer (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Encounter a Psionic institute. |
1 |
21 |
Tested for psionic powers |
2 |
22 |
Became a Psion (Adept). |
2 |
25 |
Psionic strength increases. |
3 |
26 |
Continued as Psion (Adept). |
3 |
28 |
Gain a contact outside of normal circles. |
3 |
30 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
4 |
30 |
Continued as Psion (Adept). |
4 |
33 |
Use powers for personal gain. |
5 |
34 |
Continued as Psion (Adept). |
5 |
35 |
Gain a mentor. |
6 |
38 |
Continued as Psion (Adept). |
6 |
41 |
An anti-psi cult or gang attempts to expose or attack Glennie Toll. |
7 |
41 |
Failed to qualify for Field Researcher (Scholar). |
7 |
41 |
Became a Drifter (Barbarian). |
7 |
42 |
Survived a risky adventure but gained nothing. |
8 |
45 |
Continued as Drifter (Barbarian). |
8 |
46 |
Attacked by enemies and injured. |
8 |
46 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
46 |
Gain Enemy if Glennie Toll don't already have one. |
8 |
49 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
49 |
Continued as Drifter (Barbarian). |
9 |
51 |
Contact with Government. |