Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Expand the field of Drive (Hovercraft), but gain a Rival in Gusta Collins's former tutor. |
1 |
28 |
Failed as a colonist. |
2 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
32 |
Continued as Merchant (Merchant Marine). |
3 |
35 |
Given advanced training in a specialist field |
4 |
36 |
Continued as Merchant (Merchant Marine). |
4 |
40 |
Gained a contact. |
5 |
40 |
Continued as Merchant (Merchant Marine). |
5 |
43 |
A new romantic starts. Gain an Ally. |
6 |
44 |
Continued as Merchant (Merchant Marine). |
6 |
46 |
A new romantic starts. Gain an Ally. |
6 |
48 |
Forced to muster out. |
7 |
48 |
Became a Drifter (Wanderer). |
7 |
52 |
Promoted to Drifter (Wanderer) rank 1. |