Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
19 |
Gained a contact. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
23 |
Heidi Campbell's scout ship is one of the first on the scene to rescue the survivors of a disaster but Heidi Campbell fail to help. Gain an Enemy. |
2 |
23 |
Heidi Campbell inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
30 |
Spend several years jumping from world to world in Heidi Campbell's scout ship. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Citizen (Colonist). |
4 |
33 |
A revolution, attack or other unusual event throws Heidi Campbell's life into chaos, forcing Heidi Campbell to leave the planet. |
5 |
33 |
Became a Drifter (Barbarian). |
5 |
37 |
Heidi Campbell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
37 |
Failed to qualify for Worker (Citizen). |
6 |
37 |
Continued as Drifter (Barbarian). |
6 |
40 |
Attacked by enemies and injured. |
6 |
40 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
40 |
Gain Enemy if Heidi Campbell don't already have one. |
7 |
41 |
Voluntarily left Barbarian |
7 |
41 |
Failed to qualify for Colonist (Citizen). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
43 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
43 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
45 |
Heidi Campbell faith is shaken. |
9 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Believer (Holy Warrior). |
9 |
51 |
Opponents of Heidi Campbell's belief system ambush Heidi Campbell. |
9 |
51 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |