Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Established a network of contacts. Gain 2 contacts. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
25 |
An investigation takes on a dangerous turn. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
29 |
An investigation takes on a dangerous turn. |
3 |
30 |
Promoted to Agent (Intelligence) rank 3. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
32 |
Hard times caused by a lack of interstellar trade costs Heidi Watkins's job. |
5 |
32 |
Became a Rogue (Enforcer). |
5 |
34 |
A police detective or rival criminal forces Heidi Watkins to flee and vows to hunt Heidi Watkins down. Gain an Enemy. |
6 |
34 |
Became a Scholar (Scientist). |
6 |
38 |
Refuse to join a cheat in some fashion. |
6 |
38 |
Promoted to Scholar (Scientist) rank 1. |
7 |
38 |
Continued as Scholar (Scientist). |
7 |
41 |
Cheated in some fashion, advancing Heidi Watkins's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
7 |
41 |
Gain an Enemy |
8 |
42 |
Voluntarily left Scientist |
8 |
42 |
Failed to qualify for Pirate (Rogue). |
8 |
42 |
Became a Drifter (Wanderer). |
8 |
43 |
Heidi Watkins run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
43 |
Became a Merchant (Broker). |
9 |
46 |
Make an unexpected connection outside Heidi Watkins's normal circles. Gain a Contact. |
9 |
47 |
Promoted to Merchant (Broker) rank 1. |
10 |
47 |
Continued as Merchant (Broker). |
10 |
51 |
Promoted to Merchant (Broker) rank 2. |
11 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
51 |
Retired at age 51. |