Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Hettie Garrett learn something Hettie Garrett should not have – a corporate secret, a political scandal – which Hettie Garrett can profit from illegally. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
25 |
Hettie Garrett's business expands, Hettie Garrett's corporation grows, or the colony thrives. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
27 |
A revolution, attack or other unusual event throws Hettie Garrett's life into chaos, forcing Hettie Garrett to leave the planet. |
4 |
27 |
Failed to qualify for Performer (Entertainer). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
31 |
Offered job by a patron. Now owe him a favor. |
5 |
31 |
Became a Marine (Ground Assault) with the new title Marine. |
5 |
35 |
On the front lines of a planetary assault and occupation. |
5 |
35 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
6 |
35 |
Continued as Marine (Ground Assault). |
6 |
38 |
Advanced training in a specialist field |
6 |
39 |
Promoted to Marine (Ground Assault) rank 2 with the new title Corporal. |
7 |
39 |
Voluntarily left Ground Assault |
7 |
39 |
Switched to Drifter (Wanderer). |
7 |
42 |
Hettie Garrett do not know what happened to Hettie Garrett. There is a gap in Hettie Garrett's memory. |
8 |
42 |
Entered Merchant Academy with the Business curriculum. |
8 |
44 |
Victim of a crime |
8 |
46 |
Graduated with honors. |
9 |
46 |
Became a Merchant (Broker). |
9 |
46 |
Promoted to Merchant (Broker) rank 1. |
9 |
46 |
Promoted to Merchant (Broker) rank 2. |
9 |
47 |
Make an unexpected connection outside Hettie Garrett's normal circles. Gain a Contact. |
9 |
50 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |