Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
Involved in a gambling ring. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
28 |
Amnesia. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
31 |
Gained a contact. |
5 |
34 |
Voluntarily left Barbarian |
5 |
34 |
Became a Scout (Explorer). |
5 |
38 |
Gained a contact. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Switched to Scout (Surveyor) with previous rank. |
6 |
40 |
Hettie Newman spend a great deal of time on the fringes of Charted Space. |
6 |
40 |
Psychologically damaged by Hettie Newman's time in the scouts. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Failed to qualify for Explorer (Scout). |
7 |
42 |
Continued as Scout (Surveyor). |
7 |
45 |
When dealing with an alien race, Hettie Newman botch an opportunity to gather extra intelligence about them. |
7 |
45 |
Nearly killed. Owe 10,000 for medical bills. |
8 |
46 |
Continued as Scout (Surveyor). |
8 |
50 |
Hettie Newman survey an alien world. |