Retired Scout Hildred Schmidt  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 53 F 2 (-2) 1 (-2) 1 (-2) 8 (0) 10 (1) 5 (-1)2118A5
Ambivalent
 
Skills
Astrogation 0
Diplomat 1
Electronics (Sensors) 1
Explosives 1
Gun Combat (Slug) 1
Gunner (Turret) 1
Language (Vilani (1st Imperium)) 1
Mechanic 0
Melee 0
Persuade 1
Pilot (Small Craft) 1
Profession (Colonist/Ranching) 1
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier 01
Scout Surveyor Scout11
Merchant Free Trader 12
Scout Explorer Scout11
Drifter Wanderer 12
Drifter Scavenger 12
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Christina Marsden Enemy 0 2 0 0 Tezcat (F/80)
Christina Marsden fell on hard times.
Beth Lynch Contact 1 0 0 3 Yilean (F/69)
Forgiveness.
Sammie Head Contact 2 1 4 2 Tezcat (M/21)
Sammie Head gains in power and influence.
Helen Allen Contact 6 1 0 2 Tezcat (F/82)
reconciliation.
Vallie McCnaghty Enemy 1 4 1 4 Ziadd (F/26)
Relationship altered.
Vallie McCnaghty has life-changing event that creates new responsibilities.
Relationship becomes more intense.
 
Term Age History
1 18 Became a Scout (Courier).
1 22 Spend several years jumping from world to world in Hildred Schmidt's scout ship.
2 22 Attempted to change assignments.
2 22 Switched to Scout (Surveyor) with previous rank.
2 26 Hildred Schmidt's ship is ambushed by enemy vessels. Hildred Schmidt successfully ran to the jump point.
2 26 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
3 26 Voluntarily left Surveyor
3 26 Became a Merchant (Free Trader).
3 30 Given advanced training in a specialist field
3 30 Promoted to Merchant (Free Trader) rank 1.
4 30 Continued as Merchant (Free Trader).
4 32 A sudden war destroys Hildred Schmidt's trade routes and contacts, forcing Hildred Schmidt to flee that region of space.
4 32 Gain rebels as Enemy
5 32 Switched to Scout (Explorer) with previous rank.
5 34 Hildred Schmidt's ship is damaged, and Hildred Schmidt have to hitch-hike Hildred Schmidt's way back across the stars to the nearest scout base.
5 34 Gain 3 Contacts. Gain 1 Enemies.
6 34 Failed to qualify for Merchant Marine (Merchant).
6 34 Became a Drifter (Wanderer).
6 36 Find valuable salvage.
6 38 Promoted to Drifter (Wanderer) rank 1.
7 38 Voluntarily left Wanderer
7 38 Failed to qualify for Thug (Prisoner).
7 38 Switched to Drifter (Scavenger).
7 40 Attempted a risky adventure and was wildly successful.
7 42 Promoted to Drifter (Scavenger) rank 1.
8 42 Continued as Drifter (Scavenger).
8 44 Suffer from a life-threatening illness.
9 44 Failed to qualify for Academic (Shaper Priest).
9 44 Returned to Drifter (Wanderer).
9 47 Severely injured. Fully recovered. Owe 1,250 for medical bills.
10 47 Aging Crisis. Owe 60,000 for medical bills.
10 47 Retired at age 47.
10 47 Retired.
10 50 Good fortune.
11 51 Aging Crisis. Owe 10,000 for medical bills.
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