Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Isa Rouse run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
22 |
Isa Rouse retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
2 |
23 |
Forced to muster out. |
3 |
23 |
Failed to qualify for Flight (Navy). |
3 |
23 |
Switched to Drifter (Scavenger). |
3 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
27 |
Voluntarily left Scavenger |
4 |
27 |
Failed to qualify for Infantry (Army). |
4 |
27 |
Returned to Drifter (Wanderer). |
4 |
28 |
Attacked by enemies that Isa Rouse easily defeat. |
4 |
28 |
Gain Enemy if Isa Rouse don't already have one. |
4 |
31 |
Forced to continue current assignment. |
4 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
32 |
Scarred. Owe 5,000 for medical bills. |
6 |
32 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
6 |
34 |
Isa Rouse come into conflict with a splinter group Isa Rouse's own religion which maintains Isa Rouse's version is the wrong one. Gain 1 Rivals. |
7 |
34 |
Returned to Drifter (Wanderer). |
7 |
38 |
A new romantic starts. Gain an Ally. |
7 |
38 |
Forced to muster out. |
8 |
38 |
Became a Merchant (Broker). |
8 |
39 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
42 |
Promoted to Merchant (Broker) rank 1. |
9 |
42 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
42 |
Retired at age 42. |
9 |
42 |
Continued as Merchant (Broker). |
9 |
43 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
46 |
Continued as Merchant (Broker). |
10 |
49 |
Given advanced training in a specialist field |