Term |
Age |
History |
---|
1 |
12 |
Failed to qualify for Guardian (Dolphin Military). |
1 |
12 |
Became a Dolphin Civilian (Nomad). |
1 |
13 |
Isabell Connell's companions are attacked by fierce sea creatures! Isabell Connell flee gain one of the survivors as an Enemy. |
1 |
16 |
Promoted to Dolphin Civilian (Nomad) rank 1. |
2 |
16 |
Continued as Dolphin Civilian (Nomad). |
2 |
19 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
19 |
Failed to qualify for Sea Patrol (Dolphin Military). |
3 |
19 |
Submitted to the draft. |
3 |
19 |
Became a Dolphin Military (Guardian). |
3 |
20 |
Participate in a major sea battle |
4 |
23 |
Continued as Dolphin Military (Guardian). |
4 |
25 |
Spend a lengthy period serving as an auxiliary aboard a spacecraft operating underwater, such
as a system defence boat. |
4 |
27 |
Promoted to Dolphin Military (Guardian) rank 1. |
5 |
27 |
Continued as Dolphin Military (Guardian). |
5 |
28 |
Isabell Connell is assigned to a joint mission with an intelligence agency to catch spies or insurgents operating near underwater base facilities. Gain an intelligence agent as a Contact. |
5 |
31 |
Promoted to Dolphin Military (Guardian) rank 2. |
6 |
31 |
Continued as Dolphin Military (Guardian). |
6 |
33 |
Good fortune |
6 |
35 |
Promoted to Dolphin Military (Guardian) rank 3. |
7 |
35 |
Continued as Dolphin Military (Guardian). |
7 |
38 |
An ambitious planetary operation goes badly wrong leaving Isabell Connell beached ashore without functional protective gear. Dehydration and skin damage requires lengthy recovery. |
8 |
38 |
Returned to Dolphin Civilian (Nomad). |
8 |
40 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
9 |
40 |
Became a Entertainer (Performer). |
9 |
44 |
Gain a patron in the arts. Gain an Ally |
9 |
44 |
Promoted to Entertainer (Performer) rank 1. |
10 |
44 |
Continued as Entertainer (Performer). |
10 |
45 |
Works is especially well received and popular, making Isabell Connell a minor celebrity |
10 |
48 |
Promoted to Entertainer (Performer) rank 2. |
11 |
48 |
Continued as Entertainer (Performer). |
11 |
51 |
Gain a patron in the arts. Gain an Ally |
11 |
52 |
Promoted to Entertainer (Performer) rank 3. |