Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Physician (Scholar). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Given advanced training in a specialist field |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Given advanced training in a specialist field |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Embroiled in legal trouble. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Citizen (Corporate). |
4 |
31 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
31 |
Failed to qualify for Courier (Scout). |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
35 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
37 |
Attacked by enemies and injured. |
6 |
37 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
37 |
Gain Enemy if Jane Oliver don't already have one. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
42 |
Betrayed by a friend. One of Jane Oliver's Contacts or Allies betrays Jane Oliver, ending Jane Oliver's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
42 |
Failed to qualify for Free Trader (Merchant). |
8 |
42 |
Continued as Drifter (Scavenger). |
8 |
45 |
Jane Oliver do not know what happened to Jane Oliver. There is a gap in Jane Oliver's memory. |
9 |
45 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
47 |
Jane Oliver aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
47 |
Returned to Citizen (Corporate). |
10 |
51 |
Spent time maintaining and using heavy vehicles. |
10 |
51 |
Forced to muster out. |
11 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
51 |
Retired at age 51. |