Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Janette Graham's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
19 |
Became a Entertainer (Performer). |
2 |
21 |
Works is especially well received and popular, making Janette Graham a minor celebrity |
3 |
23 |
Continued as Entertainer (Performer). |
3 |
24 |
Encounter a Psionic institute. |
3 |
24 |
Tested for psionic powers |
4 |
27 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
4 |
31 |
Gain a mentor. |
4 |
31 |
Promoted to Psion (Psi-Warrrior) rank 1. |
5 |
31 |
Continued as Psion (Psi-Warrrior). |
5 |
35 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
35 |
Became a Citizen (Colonist). |
6 |
38 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
39 |
Promoted to Citizen (Colonist) rank 1. |
7 |
39 |
Continued as Citizen (Colonist). |
7 |
43 |
Janette Graham's business expands, Janette Graham's corporation grows, or the colony thrives. |
7 |
43 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
8 |
43 |
Voluntarily left Colonist |
8 |
43 |
Failed to qualify for Merchant Academy. |
8 |
43 |
Became a Drifter (Scavenger). |
8 |
47 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
47 |
Continued as Drifter (Scavenger). |
9 |
48 |
A new romantic starts. Gain an Ally. |