Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
20 |
Jennie Morales come into conflict with a splinter group Jennie Morales's own religion which maintains Jennie Morales's version is the wrong one. Gain 1 Rivals. |
2 |
20 |
Failed to qualify for Ground Assault (Marine). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
21 |
Contact with Government. |
2 |
24 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
25 |
Betrayed by a friend. One of Jennie Morales's Contacts or Allies betrays Jennie Morales, ending Jennie Morales's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
25 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
26 |
Became a Scout (Courier). |
5 |
27 |
Jennie Morales spend a great deal of time on the fringes of Charted Space. |
5 |
27 |
Gain a contact in an alien race. |
6 |
30 |
Continued as Scout (Courier). |
6 |
34 |
Spend several years jumping from world to world in Jennie Morales's scout ship. |
7 |
34 |
Continued as Scout (Courier). |
7 |
36 |
Jennie Morales's scout ship is one of the first on the scene to rescue the survivors of a disaster but Jennie Morales fail to help. Gain an Enemy. |
7 |
36 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
38 |
Forced to muster out. |
8 |
38 |
Entered Merchant Academy with the Business curriculum. |
8 |
42 |
Good fortune |
8 |
42 |
Graduated. |
9 |
42 |
Became a Merchant (Broker). |
9 |
42 |
Promoted to Merchant (Broker) rank 1. |
9 |
45 |
A good deal ensures Jennie Morales is living the high life for a few years. |
10 |
46 |
Continued as Merchant (Broker). |
10 |
49 |
Given advanced training in a specialist field |