Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
21 |
Failed to qualify for Performer (Entertainer). |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
22 |
Attacked by enemies and injured. |
2 |
22 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
22 |
Gain Enemy if Jessica Brook don't already have one. |
2 |
25 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
27 |
Contact with Government. |
3 |
29 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
30 |
Suffer from a life-threatening illness. |
5 |
30 |
Failed to qualify for Corporate (Citizen). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
34 |
Make an unexpected connection outside Jessica Brook's normal circles. Gain a Contact. |
6 |
34 |
Continued as Merchant (Merchant Marine). |
6 |
35 |
Accused of a crime |
7 |
38 |
Became a Prisoner (Inmate). |
7 |
41 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
42 |
Continued as Prisoner (Inmate). |
8 |
45 |
Vocational Training. |
9 |
46 |
Switched to Prisoner (Fixer) with previous rank. |
9 |
47 |
A guard takes a dislike to Jessica Brook. |