Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Vessel participates in a notable military engagement. |
1 |
22 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
1 |
22 |
Forced to continue current assignment |
1 |
22 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
25 |
Vessel participates in a notable military engagement. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Scholar (Scientist). |
3 |
28 |
Good fortune |
4 |
30 |
Continued as Scholar (Scientist). |
4 |
31 |
Advanced training in a specialist field. |
4 |
34 |
Promoted to Scholar (Scientist) rank 1. |
5 |
34 |
Continued as Scholar (Scientist). |
5 |
38 |
A disaster leaves several injured, and others blame Jessie Hall, forcing Jessie Hall to leave Jessie Hall's career. Gain a Rival. |
5 |
38 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
38 |
Continued as Scholar (Scientist). |
6 |
41 |
Caught cheating in some fashion, advancing Jessie Hall's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
6 |
41 |
A disaster or war strikes. |
6 |
41 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
41 |
The planetary government interferes with Jessie Hall's research for political or religious reasons. Jessie Hall continue working openly and gain an Enemy. |
6 |
41 |
Gain an Enemy |
7 |
42 |
Voluntarily left Scientist |
7 |
42 |
Became a Merchant (Free Trader). |
7 |
46 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
46 |
Continued as Merchant (Free Trader). |
8 |
47 |
Imperial trade restrictions force Jessie Hall out of business. |
9 |
47 |
Failed to qualify for Scientist (Scholar). |
9 |
47 |
Became a Drifter (Scavenger). |
9 |
49 |
Attempted a risky adventure and was sent to prison. |
9 |
51 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
51 |
Retired at age 51. |