Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
20 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
2 |
20 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
23 |
Gained a contact. |
3 |
24 |
Continued as Rogue (Pirate). |
3 |
25 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
25 |
Became a Scout (Explorer). |
4 |
27 |
Lost eye or limb. Owe 5,000 for medical bills. |
5 |
27 |
Failed to qualify for Infantry (Army). |
5 |
27 |
Became a Drifter (Barbarian). |
5 |
31 |
Find Ancient Technology. |
6 |
31 |
Continued as Drifter (Barbarian). |
6 |
35 |
Amnesia. |
6 |
35 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
35 |
Continued as Drifter (Barbarian). |
7 |
37 |
Offered job by a patron. Now owe him a favor. |
7 |
39 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
8 |
39 |
Failed to qualify for Intelligence (Agent). |
8 |
39 |
Switched to Drifter (Scavenger). |
8 |
42 |
Betrayed by a friend. One of Judith Connor's Contacts or Allies betrays Judith Connor, ending Judith Connor's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
43 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
43 |
Continued as Drifter (Scavenger). |
9 |
47 |
Attacked by enemies and injured. |
9 |
47 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
9 |
47 |
Gain Enemy if Judith Connor don't already have one. |
9 |
47 |
Promoted to Drifter (Scavenger) rank 2. |
10 |
47 |
Continued as Drifter (Scavenger). |
10 |
48 |
Betrayed by a friend. One of Judith Connor's Contacts or Allies betrays Judith Connor, ending Judith Connor's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
48 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
50 |
Judith Connor faith is shaken. |