Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
20 |
Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
2 |
20 |
Became a Entertainer (Artist). |
2 |
21 |
Find Ancient Technology. |
3 |
24 |
Continued as Entertainer (Artist). |
3 |
28 |
Moved to a new world. |
3 |
28 |
Promoted to Entertainer (Artist) rank 1. |
4 |
28 |
Continued as Entertainer (Artist). |
4 |
29 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
5 |
29 |
Became a Drifter (Scavenger). |
5 |
33 |
Offered job by a patron. Now owe him a favor. |
5 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
36 |
Accused of a crime |
6 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
37 |
Became a Prisoner (Fixer). |
7 |
40 |
Accused of assaulting a prison guard. |
8 |
41 |
Switched to Prisoner (Inmate) with previous rank. |
8 |
43 |
Defeated a prison gang. Gain an Enemy. |
9 |
45 |
Returned to Prisoner (Fixer). |
9 |
47 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Switched to Prisoner (Thug) with previous rank. |
10 |
51 |
Defeated a prison gang. Gain an Enemy. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |