Kate Graham  

Species Age Sex Str Dex End Int Edu SocUPP
Ayansh'i 53 F 4 (-1) 7 (0) 4 (-1) 8 (0) 8 (0) 6 (0)474886
Thorough, Fragile
 
Skills
Astrogation 0
Deception 1
Diplomat 1
Electronics 0
Engineer 0
Gun Combat 0
Investigate 0
Jack-of-All-Trades 1
Language (Trokh (Aslan)) 1
Mechanic 0
Medic 1
Pilot 0
Profession (Worker) 0
Science (Social Sciences) 0
Stealth 1
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor Scout12
Scholar Scientist 01
Drifter Wanderer 16
Citizen Worker 01
 
Name Type Affinity Enmity Power Influence Species
Erik Blakely Ally 2 0 0 4 Ayansh'i (M/62)
Joe Steen Contact 2 2 5 3 Ayansh'i (M/86)
Joe Steen gained power at the expense of a third party who now blames the character.
Junior Ronald Enemy 0 2 5 1 Ayansh'i (M/51)
 
Term Age History
1 18 Became a Scout (Surveyor).
1 20 Kate Graham spend a great deal of time on the fringes of Charted Space.
1 20 Kate Graham have no idea what happened to Kate Graham – they found Kate Graham's ship drifting on the fringes of friendly space.
1 22 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
2 22 Continued as Scout (Surveyor).
2 24 Kate Graham have no idea what happened to Kate Graham – they found Kate Graham's ship drifting on the fringes of friendly space.
3 24 Became a Scholar (Scientist).
3 28 Entangled in a bureaucratic or legal morass that distracts Kate Graham from Kate Graham's work.
4 28 Voluntarily left Scientist
4 28 Became a Drifter (Wanderer).
4 30 A new romantic starts. Gain an Ally.
5 32 Continued as Drifter (Wanderer).
5 33 Find valuable salvage.
6 36 Continued as Drifter (Wanderer).
6 38 Attacked by enemies and injured.
6 38 Lightly injured, no permanent damage. Fully recovered.
6 38 Gain Enemy if Kate Graham don't already have one.
7 40 Continued as Drifter (Wanderer).
7 44 Moved to a new world.
7 44 Promoted to Drifter (Wanderer) rank 1.
8 44 Continued as Drifter (Wanderer).
8 45 Suffer from a life-threatening illness.
9 45 Failed to qualify for Scientist (Scholar).
9 45 Continued as Drifter (Wanderer).
9 46 Kate Graham run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 46 Became a Citizen (Worker).
10 47 Kate Graham learn something Kate Graham should not have – a corporate secret, a political scandal – which Kate Graham can profit from illegally.
10 47 Gain a criminal contact.
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