Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Gained a contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Kay Gay's business or ship thrives. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Embroiled in legal trouble. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Kay Gay's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
34 |
Became a Scholar (Physician). |
5 |
35 |
Agreed to perform research that goes against Kay Gay's conscience. Gain 3 Enemies. |
5 |
38 |
Promoted to Scholar (Physician) rank 1. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Scientist (Scholar). |
6 |
38 |
Continued as Scholar (Physician). |
6 |
40 |
Entangled in a bureaucratic or legal morass that distracts Kay Gay from Kay Gay's work. |
7 |
42 |
Voluntarily left Physician |
7 |
42 |
Became a Scout (Courier). |
7 |
43 |
A new romantic starts. Gain an Ally. |
8 |
46 |
Continued as Scout (Courier). |
8 |
48 |
Kay Gay's ship is damaged, and Kay Gay have to hitch-hike Kay Gay's way back across the stars to the nearest scout base. |
8 |
48 |
Gain 4 Contacts. Gain 2 Enemies. |
9 |
48 |
Became a Citizen (Colonist). |
9 |
51 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
51 |
Retired at age 51. |