Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Made lifelong friends. Gain 2 Allies. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Failed to qualify for Performer (Entertainer). |
2 |
25 |
Became a Drifter (Wanderer). |
2 |
27 |
Gained a contact. |
3 |
29 |
Continued as Drifter (Wanderer). |
3 |
32 |
Find valuable salvage. |
4 |
33 |
Continued as Drifter (Wanderer). |
4 |
35 |
Attempted a risky adventure and was sent to prison. |
4 |
37 |
Forced to muster out. |
5 |
37 |
Became a Prisoner (Fixer). |
5 |
38 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
6 |
41 |
Switched to Prisoner (Inmate) with previous rank. |
6 |
43 |
Hire a new lawyer. |
7 |
45 |
Switched to Prisoner (Thug) with previous rank. |
7 |
49 |
A guard takes a dislike to Khimi Khurlagdiis Sha. |
8 |
49 |
Continued as Prisoner (Thug). |
8 |
52 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |