Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Moved to a new world. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
Perform an exemplary service for the scouts. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
30 |
Spend several years jumping from world to world in Leonie McCnaghty's scout ship. |
3 |
30 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
30 |
Voluntarily left Surveyor |
4 |
30 |
Became a Entertainer (Journalist). |
4 |
32 |
An investigation, tour, project or expedition goes wrong, stranding Leonie McCnaghty far from home. |
5 |
32 |
Became a Rogue (Thief). |
5 |
36 |
A job goes wrong, forcing Leonie McCnaghty to flee off-planet. |
6 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
38 |
Gained a contact. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Make an unexpected connection outside Leonie McCnaghty's normal circles. Gain a Contact. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
45 |
Embroiled in legal trouble. |
9 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
Forced to muster out. |
10 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |