Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Drafted into Merchant Marine |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
33 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
34 |
Voluntarily left Merchant Marine |
5 |
34 |
Failed to qualify for Physician (Scholar). |
5 |
34 |
Returned to Drifter (Wanderer). |
5 |
37 |
Leslie Neal run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
37 |
Became a Army (Army Support) with the new title Private. |
6 |
41 |
Assigned to a planet with a hostile or wild environment. |
6 |
41 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
7 |
41 |
Voluntarily left Army Support |
7 |
41 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
42 |
Leslie Neal refused an offer of inducements to betray Leslie Neal's faith. Gain 6 enemies. |
7 |
45 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
45 |
Continued as Believer (Mainstream Believer). |
8 |
47 |
Leslie Neal secretly provide religious rites for a dying leader or noble, although they do not share Leslie Neal's faith. Gain an Ally in the family and a Rival who disagrees with Leslie Neal's choice. |
9 |
49 |
Voluntarily left Mainstream Believer |
9 |
49 |
Became a Rogue (Enforcer). |
9 |
52 |
Leslie Neal spend months in the dangerous criminal underworld. |
9 |
53 |
Promoted to Rogue (Enforcer) rank 1. |