Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
25 |
Attacked by enemies and injured. |
2 |
25 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
25 |
Gain Enemy if Lila Lette don't already have one. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 3. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
36 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
6 |
36 |
Became a Merchant (Free Trader). |
6 |
37 |
Embroiled in legal trouble. |
7 |
40 |
Continued as Merchant (Free Trader). |
7 |
41 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
44 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
44 |
Continued as Merchant (Free Trader). |
8 |
48 |
A series of bad deals and decisions force Lila Lette into bankruptcy. Lila Lette salvages what Lila Lette can. |
9 |
48 |
Became a Scout (Explorer). |
9 |
52 |
Lila Lette's ship is damaged, and Lila Lette have to hitch-hike Lila Lette's way back across the stars to the nearest scout base. |
9 |
52 |
Gain 2 Contacts. Gain 1 Enemies. |