Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
20 |
During a battle, defeat or victory depends on Linnie Kirkham's actions. Linnie Kirkham actions lead to an honorabe discharge. |
2 |
20 |
Became a Army (Army Support) with the new title Private. |
2 |
24 |
Unit is slaughtered in a disastrous battle, for which Linnie Kirkham blame Linnie Kirkham's commander. Gain commander as Enemy. |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
27 |
Find an Alien Artifact. |
4 |
28 |
Voluntarily left Scavenger |
4 |
28 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
28 |
Switched to Drifter (Barbarian). |
4 |
32 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
4 |
32 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
35 |
Offered job by a patron. Now owe him a favor. |
6 |
36 |
Failed to qualify for Free Trader (Merchant). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
39 |
Make an unexpected connection outside Linnie Kirkham's normal circles. Gain a Contact. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Embroiled in legal trouble. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
48 |
Given advanced training in a specialist field |
8 |
48 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
A good deal ensures Linnie Kirkham is living the high life for a few years. |