Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate (Citizen). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Attacked by enemies and injured. |
2 |
25 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
2 |
25 |
Gain Enemy if Lissie Ames don't already have one. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Rogue (Enforcer). |
3 |
29 |
A job goes wrong, forcing Lissie Ames to flee off-planet. |
4 |
29 |
Failed to qualify for Flight (Navy). |
4 |
29 |
Returned to Drifter (Wanderer). |
4 |
30 |
Amnesia. |
4 |
33 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
35 |
Severely injured. Owe 5,000 for medical bills. |
6 |
35 |
Became a Merchant (Broker). |
6 |
38 |
Given advanced training in a specialist field |
7 |
39 |
Continued as Merchant (Broker). |
7 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
43 |
Continued as Merchant (Broker). |
8 |
46 |
Given advanced training in a specialist field |
9 |
47 |
Continued as Merchant (Broker). |
9 |
49 |
A good deal ensures Lissie Ames is living the high life for a few years. |
9 |
51 |
Promoted to Merchant (Broker) rank 1. |