Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
20 |
One of Lissie Carrington's pieces of art is stolen, and the investigation brings Lissie Carrington into the criminal underworld. |
1 |
22 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
2 |
22 |
Continued as Entertainer (Journalist). |
2 |
23 |
An investigation, tour, project or expedition goes wrong, stranding Lissie Carrington far from home. |
3 |
23 |
Became a Citizen (Colonist). |
3 |
25 |
Lissie Carrington befriend a superior in the corporation or the colony. |
3 |
27 |
Promoted to Citizen (Colonist) rank 1. |
4 |
27 |
Continued as Citizen (Colonist). |
4 |
30 |
Lissie Carrington learn something Lissie Carrington should not have – a corporate secret, a political scandal – which Lissie Carrington can profit from illegally. |
4 |
30 |
Gain a criminal contact. |
4 |
31 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
5 |
31 |
Continued as Citizen (Colonist). |
5 |
33 |
Lissie Carrington learn something Lissie Carrington should not have – a corporate secret, a political scandal – which Lissie Carrington can profit from illegally. |
5 |
33 |
Gain a criminal contact. |
5 |
35 |
Forced to muster out. |
6 |
35 |
Became a Scout (Surveyor). |
6 |
39 |
Lissie Carrington's ship is damaged, and Lissie Carrington have to hitch-hike Lissie Carrington's way back across the stars to the nearest scout base. |
6 |
39 |
Gain 1 Contacts. Gain 1 Enemies. |
7 |
39 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
42 |
Imperial trade restrictions force Lissie Carrington out of business. |
8 |
42 |
Failed to qualify for Performer (Entertainer). |
8 |
42 |
Became a Drifter (Wanderer). |
8 |
44 |
Betrayed by a friend. One of Lissie Carrington's Contacts or Allies betrays Lissie Carrington, ending Lissie Carrington's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
44 |
Failed to qualify for Merchant Academy. |
9 |
44 |
Switched to Drifter (Scavenger). |
9 |
47 |
Attacked by enemies that Lissie Carrington easily defeat. |
9 |
47 |
Gain Enemy if Lissie Carrington don't already have one. |
10 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Drifter (Scavenger). |
10 |
51 |
Attacked by enemies and injured. |
10 |
51 |
Nearly killed. Owe 40,000 for medical bills. |
10 |
51 |
Gain Enemy if Lissie Carrington don't already have one. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |