Retired Settler Lissie Carrington  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 53 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 7 (0) 3 (-1)111A73
Unsure, Self-sufficient
 
Skills
Art (Performing/Instrument) 1
Athletics 0
Carouse 0
Deception 0
Diplomat 1
Drive (Hovercraft) 1
Electronics (Comms) 1
Gun Combat 0
Language 0
Mechanic 0
Melee (Striking) 1
Persuade 0
Profession (Hostile Environment/Contaminent) 1
Profession (Sports/Motorsports) 1
Stealth 0
Steward 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Journalist Freelancer12
Citizen Colonist Settler23
Scout Surveyor 01
Merchant Merchant Marine Crewman01
Drifter Wanderer 01
Drifter Scavenger 02
 
Name Type Affinity Enmity Power Influence Species
Dena Montgomery Contact 2 3 5 3 Zaris (F/66)
An incident occured.
Filomena Heard Contact 0 1 2 0 Suerrat (F/33)
Jeff Cumming Contact 1 0 1 2 Darmine (M/37)
Jeff Cumming is a member of an organisation which holds a generally opposite view of the Traveller.
Reva Wood Enemy 0 2 1 1 Zaris (F/32)
Relationship soured.
 
Term Age History
1 18 Became a Entertainer (Journalist).
1 20 One of Lissie Carrington's pieces of art is stolen, and the investigation brings Lissie Carrington into the criminal underworld.
1 22 Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer.
2 22 Continued as Entertainer (Journalist).
2 23 An investigation, tour, project or expedition goes wrong, stranding Lissie Carrington far from home.
3 23 Became a Citizen (Colonist).
3 25 Lissie Carrington befriend a superior in the corporation or the colony.
3 27 Promoted to Citizen (Colonist) rank 1.
4 27 Continued as Citizen (Colonist).
4 30 Lissie Carrington learn something Lissie Carrington should not have – a corporate secret, a political scandal – which Lissie Carrington can profit from illegally.
4 30 Gain a criminal contact.
4 31 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
5 31 Continued as Citizen (Colonist).
5 33 Lissie Carrington learn something Lissie Carrington should not have – a corporate secret, a political scandal – which Lissie Carrington can profit from illegally.
5 33 Gain a criminal contact.
5 35 Forced to muster out.
6 35 Became a Scout (Surveyor).
6 39 Lissie Carrington's ship is damaged, and Lissie Carrington have to hitch-hike Lissie Carrington's way back across the stars to the nearest scout base.
6 39 Gain 1 Contacts. Gain 1 Enemies.
7 39 Became a Merchant (Merchant Marine) with the new title Crewman.
7 42 Imperial trade restrictions force Lissie Carrington out of business.
8 42 Failed to qualify for Performer (Entertainer).
8 42 Became a Drifter (Wanderer).
8 44 Betrayed by a friend. One of Lissie Carrington's Contacts or Allies betrays Lissie Carrington, ending Lissie Carrington's career. That Contact or Ally becomes a Rival or Enemy.
9 44 Failed to qualify for Merchant Academy.
9 44 Switched to Drifter (Scavenger).
9 47 Attacked by enemies that Lissie Carrington easily defeat.
9 47 Gain Enemy if Lissie Carrington don't already have one.
10 48 Aging Crisis. Owe 10,000 for medical bills.
10 48 Retired at age 48.
10 48 Continued as Drifter (Scavenger).
10 51 Attacked by enemies and injured.
10 51 Nearly killed. Owe 40,000 for medical bills.
10 51 Gain Enemy if Lissie Carrington don't already have one.
11 52 Aging Crisis. Owe 10,000 for medical bills.
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