Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
A good deal ensures Lonie Hunter is living the high life for a few years. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
23 |
Birth or Death involving a family member or close friend. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
29 |
Smuggle illegal items onto a planet. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Scientist (Scholar). |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
37 |
Attacked by enemies and injured. |
5 |
37 |
Nearly killed. Owe 12,500 for medical bills. |
5 |
37 |
Gain Enemy if Lonie Hunter don't already have one. |
5 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
40 |
Lonie Hunter do not know what happened to Lonie Hunter. There is a gap in Lonie Hunter's memory. |
7 |
40 |
Became a Rogue (Thief). |
7 |
42 |
A police detective or rival criminal forces Lonie Hunter to flee and vows to hunt Lonie Hunter down. Gain an Enemy. |
8 |
42 |
Switched to Merchant (Broker). |
8 |
45 |
Make an unexpected connection outside Lonie Hunter's normal circles. Gain a Contact. |
8 |
46 |
Promoted to Merchant (Broker) rank 1. |
9 |
46 |
Continued as Merchant (Broker). |
9 |
47 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
50 |
Promoted to Merchant (Broker) rank 2. |