Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Study Athletics (Dexterity) as a hobby. |
1 |
22 |
Graduated. Gain an rival who is upset that Lucile Duncan left the community. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
23 |
Rewarded for a successful mission. |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
29 |
Rewarded for a successful mission. |
3 |
30 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
31 |
Scarred. Fully recovered. |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
32 |
Find valuable salvage. |
5 |
35 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
39 |
Attacked by enemies and injured. |
6 |
39 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
39 |
Gain Enemy if Lucile Duncan don't already have one. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
42 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
43 |
Continued as Drifter (Scavenger). |
8 |
47 |
Promoted to Drifter (Scavenger) rank 2. |
9 |
47 |
Continued as Drifter (Scavenger). |
9 |
49 |
Amnesia. |
9 |
51 |
Forced to muster out. |