Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Political upheaval strikes Madge Hunt's homeworld, and Madge Hunt is caught up in the revolution. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
Madge Hunt's business expands, Madge Hunt's corporation grows, or the colony thrives. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
27 |
Madge Hunt is rewarded for Madge Hunt's diligence or cunning. |
3 |
30 |
Promoted to Citizen (Corporate) rank 1. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
32 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
Smuggle illegal items onto a planet. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
Gained a contact. |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Gained a contact. |
8 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
44 |
Retired at age 44. |
8 |
44 |
Voluntarily left Merchant Marine |
8 |
44 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
47 |
Madge Hunt faith is shaken. |
9 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
48 |
Continued as Believer (Holy Warrior). |
9 |
52 |
Madge Hunt come into conflict with a splinter group Madge Hunt's own religion which maintains Madge Hunt's version is the wrong one. Gain 1 Rivals. |
10 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |