Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
19 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
2 |
19 |
Became a Scout (Explorer). |
2 |
22 |
When dealing with an alien race, Madge Kerran botch an opportunity to gather extra intelligence about them. |
2 |
22 |
Madge Kerran's ship is damaged, and Madge Kerran have to hitch-hike Madge Kerran's way back across the stars to the nearest scout base. |
2 |
22 |
Gain 2 Contacts. Gain 2 Enemies. |
3 |
23 |
Continued as Scout (Explorer). |
3 |
26 |
Psychologically damaged by Madge Kerran's time in the scouts. |
4 |
26 |
Entered Merchant Academy with the Shipboard curriculum. |
4 |
29 |
Made lifelong friends. Gain 1 Allies. |
4 |
30 |
Graduated. |
5 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
32 |
Make an unexpected connection outside Madge Kerran's normal circles. Gain a Contact. |
5 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
34 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
7 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
42 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
8 |
42 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Bankrupted by a rival. Gain the other trader as a Rival. |
9 |
46 |
Became a Drifter (Scavenger). |
9 |
48 |
Suffer from a life-threatening illness. |
10 |
48 |
Failed to qualify for Physician (Scholar). |
10 |
48 |
Switched to Drifter (Barbarian). |
10 |
50 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |