Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Nearly killed. Owe 25,000 for medical bills. |
3 |
24 |
Failed to qualify for Corporate (Citizen). |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
27 |
Martina Kirkham run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Failed to qualify for Journalist (Entertainer). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
31 |
Given specialist training in vehicles. |
4 |
31 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
31 |
Continued as Agent (Law Enforcement). |
5 |
34 |
Nearly killed. Owe 7,500 for medical bills. |
5 |
35 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
6 |
35 |
Voluntarily left Law Enforcement |
6 |
35 |
Switched to Merchant (Broker). |
6 |
39 |
A good deal ensures Martina Kirkham is living the high life for a few years. |
7 |
39 |
Continued as Merchant (Broker). |
7 |
41 |
Embroiled in legal trouble. |
8 |
43 |
Continued as Merchant (Broker). |
8 |
45 |
Make an unexpected connection outside Martina Kirkham's normal circles. Gain a Contact. |
9 |
47 |
Continued as Merchant (Broker). |
9 |
49 |
Make an unexpected connection outside Martina Kirkham's normal circles. Gain a Contact. |